《真实战争:1242》金钱修改方法
- 单机游戏攻略
- 关注:2.66W次
无意间发现可以调钱的方法,这样就可以全买成精锐部队了。
以下是我自己的存档,完整的“”
查找地址在:C:Documents and Settings自己的用户名My DocumentsReal Warfare 1242
n
Engine : n
ScreenResolution : n
Width = 1680
Height = 1050
Frequency = 59
HDRType = htPseudoHDR
DOFEnable = True
AntiAliasing = aaDefault
TextureFilteringQuality = tfNone
WaterReflection = wrmUltra
ShadowMap = 2048
ShadowMapEnabled = True
HorizonRenderEnabled = True
ShaderType = stSM30
CoverEnabled = True
CoverPPLEnabled = False
SelfShadowingTerrain = False
PFX = True
Sound : n
svgMusic = 1
svgAmbient = 1
svgSFX = 1
svgVoice = 1
svgInterface = 1
Master = 1
Variables : n
HideOldCampaign = 1
Difficulty = 0
Selections = 1
KeyboardMode = 0
CameraMode = 2
AutoSave = 0
CamMoveSpeed = 0.5
CamRotateSpeed = 0.5
AutoPause = 0
FogOfWar = 0
Hint = 1
GrFloating = 1
GrHintStyle = 0
MouseTrackStyle = 0
AutoHighlight = 0
InterfaceMode = 0
CameraBorders = 0
MuteSound = 0
DesignMode = 1
UserStruct : n
Addon : n
CurrentMapID = neva
livonia : n
NextMapID = village
Money = 0
Groups : n
[0] : n
Name = .124
Template = central_ht_dovmont
Size = 2
PrimaryWeaponSkill = 2
SecondaryWeaponSkill = 3
MoralIndex = 3
SelfControlIndex = 3
Commander = 3
[1] : n
Name = .008
Template = central_or_pikman
Size = 1
PrimaryWeaponSkill = 2
SecondaryWeaponSkill = 3
MoralIndex = 3
SelfControlIndex = 2
Commander = 0
[2] : n
Name = .009
Template = central_or_archer
Size = 2
PrimaryWeaponSkill = 2
SecondaryWeaponSkill = 2
MoralIndex = 3
SelfControlIndex = 2
Commander = 0
BaseMoney = 11789
village : n
NextMapID = racovor
Money = 0
BaseMoney = 0
racovor : n
NextMapID = virumaa
Money = 0
BaseMoney = 0
virumaa : n
NextMapID = chase
Money = 0
BaseMoney = 0
chase : n
NextMapID = invasion
Money = 0
BaseMoney = 0
invasion : n
NextMapID = revenge
Money = 0
BaseMoney = 0
revenge : n
NextMapID = pskov
Money = 0
BaseMoney = 0
pskov : n
NextMapID =
Money = 0
BaseMoney = 0
first : n
NextMapID = skirmish
Money = 0
Groups[0] : n
Name = .116
Template = north_ht_aleksandr
Size = 2
PrimaryWeaponSkill = 2
SecondaryWeaponSkill = 3
MoralIndex = 3
SelfControlIndex = 3
Commander = 3
BaseMoney = 5730
skirmish : n
NextMapID = neva
Money = 4671
BaseMoney = 5730
Groups[0] : n
Name = .116
Template = north_ht_aleksandr
Size = 2
PrimaryWeaponSkill = 2
SecondaryWeaponSkill = 3
MoralIndex = 3
SelfControlIndex = 3
Commander = 3
neva : n
NextMapID = koporye
Money = 430900
BaseMoney = 0
Groups : n
[0] : n
Name = .116
Template = north_ht_aleksandr
Size = 2
PrimaryWeaponSkill = 2
SecondaryWeaponSkill = 3
MoralIndex = 3
SelfControlIndex = 3
Commander = 3
[1] : n
Name = .007
Template = north_or_pikman
Size = 1
PrimaryWeaponSkill = 2
SecondaryWeaponSkill = 3
MoralIndex = 3
SelfControlIndex = 3
[2] : n
Name = .009
Template = north_or_archer
Size = 1
PrimaryWeaponSkill = 2
SecondaryWeaponSkill = 1
MoralIndex = 2
SelfControlIndex = 2
koporye : n
NextMapID = prepeipus
Money = 0
BaseMoney = 0
prepeipus : n
NextMapID = peipus
Money = 0
BaseMoney = 0
peipus : n
NextMapID = ambush
Money = 0
BaseMoney = 0
ambush : n
NextMapID = brothers
Money = 0
BaseMoney = 0
brothers : n
NextMapID =
Money = 0
BaseMoney = 0
Maps : n
: n
Map = .datamapscampaignfirst
Rank : n
GameWinPoints = 20
CaptureFlags = 40
LostFlags = 0
SaveFlags = 5
KillGroups = 88
LostGroups = 0
SaveGroups = 20
RunAwayGroups = 27
Points = 17
MoneyInc = 3441
MoneyDec = 20
: n
Map = .datamapscampaignskirmish
Rank : n
GameWinPoints = 20
CaptureFlags = 12
LostFlags = 0
SaveFlags = 8
KillGroups = 30
LostGroups = 0
SaveGroups = 23
RunAwayGroups = 28
Points = 15
MoneyInc = 2037
MoneyDec = 129
注意看红色区域,原来只打了4309钱,我自己加了两个零,进游戏一看已经变成430900了,经验证有效!!
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