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> 《龙腾世纪2》盗贼全技能翻译

《龙腾世纪2》盗贼全技能翻译

《龙腾世纪2》盗贼全技能翻译

Rogue 盗贼

Dual Weapon 双持

1. Unforgiving Chain

Requires: Level 3

For a short time, every basic melee attack the rogue executes in rapid succession increases the chance to score a critical hit. Activating any other talent cancels the effect, but Explosive Strike can exploit the chain for extra damage

Critical chance: Stacking +2% per hit, up to 10 hits.

Type: Passive ability

需求:等级3

在很短一段时间内,盗贼每成功实施一次近战攻击都能提高暴击的几率。但是如果启用任何一种其他天赋都会取消掉这种状态,不过Explosive Strike可以利用本技能造成更大的伤害。

暴击几率:每次攻击+2%,最多10次攻击。

类型:被动技能

2. Explosive Strike

Requires: Level 4

Requires: Unforgiving Chain

The rogue completes the combo built up by Unforgiving Chain. Every basic melee attack that the rogue completed immediately prior to using Explosive Strike increases the damage inflicted by breaking the chain.

Physical damage: 10

Physical damage: +50% per basic attack in previous chain, up to 10 hits

Physical force: 2x

Cost: 15 stamina

Cooldown: 25s

Type: Activated ability

需求:等级4

需求:Unforgiving Chain

盗贼可以通过Unforgiving Chain完成一套完整连击。在盗贼完成每一次的基础攻击连击之前如果使用Explosive Strike则可以通过打破连击来获得打击伤害的加成。

物理伤害:10

物理伤害:在连击中每次打击+50%基础伤害,最多10次。

物理击晕:2X

消耗:15耐力

冷却:25秒

类型:主动技能

3. Merciless Strike

Requires: Level 4

Requires: Explosive Strike

Points required in Dual Weapon: 3

Explosive Strike now guarantees a critical hit and inflicts significantly more damage against enemies who have been knocked off balance by a warrior.

Physical damage: 400% vs STAGGERED targets

Critical chance: 100%

Type: Upgrade

需求:等级4

需求:Explosive Strike

需要在双持武器投入专精点数:3

Explosive Strike现在可以确保暴击并且对被战士打破平衡的目标每次打击都能造成更严重的伤害。

物理伤害:对抗被击晕的目标+400%

暴击几率:100%

类型:强化

4. Backstab

Requires: Level 2

The lightning-quick rogue vanishes in a smoke screen and reappears behind the enemy with a fierce strike to the back.

Physical damage: 25

Physical force: 2x

Cost:20 stamina

Cooldown: 15s

Type: Activated ability

需求:等级2

在屏幕上突起一阵烟雾,盗贼在烟雾中快速消失,并且在敌人的背后出现,对敌人的背部发动一次强力的打击。

物理伤害:25

物理击晕:2X

消耗:20耐力

冷却:15S

类型:主动技能

5. Murder

Requires: Level 8

Requires: Backstab

Points required in Dual Weapon: 3

The rogue now exploits weaknesses in an opponent's defenses when using Backstab to inflict extra damage.

Critical chance: 100%

Type: Upgrade

需求:等级8

需求:Backstab

需要在双持武器投入专精点数:3

现在盗贼在施放Backstab使可以找准目标的某个弱点实施打击从而造成更大的伤害。

暴击几率:100%

类型:强化

6. Perforate

Requires: Level 6

Requires: Backstab

Backstab now cools down more quickly, allowing the rogue to use it more frequently.

Cooldown: -5s

Type: Upgrade

需求:等级6

需求:Backstab

Backstab的冷却更快,让盗贼可以使用的更加频繁。

冷却:-5秒

类型:强化

7. Twin Fangs

Requires: Level 6

Requires: Explosive Strike

Requires: Backstab

Points required in Dual Weapon: 4

The rogue slashes at a target with both weapons, dealing an automatic critical hit with each blade.

Physical damage: 60 (x2 hits)

Physical force: 2x (x2 hits)

Critical chance: 100%

Cost: 30 stamina

Cooldown: 30s

Type: Activated ability

需求:等级6

需求:Explosive Strike

需求:Backstab

需要在双持武器投入专精点数:4

盗贼使用两把武器同时对目标发动重击,每把武器都会自动造成暴击攻击。

物理伤害:60(X2)

物理击晕:2X (X2)

暴击几率:100%

消耗:30耐力

冷却:30秒

类型:主动技能

8. Reversed Grip

Required: Level 10

Twin Fangs can now be used more frequently, allowing the rogue to rapidly tear down any opponent.

Cooldown: -10s

Type: Upgrade

需求:等级10

Twin Fangs现在可以更加频繁的使用,让盗贼可以更加快速的摧毁目标。

冷却:-10秒

类型:强化

9. Lacerate

Requires: Level 5

Requires: Backstab

Points required in Dual Weapon: 2

While this mode is active, the rogue's deadly blades have a chance to inflict bleeding wounds that continue to cause damage for a short time.

Chance: 10%

Physical damage: 10

Reserved: 10% of stamina

Cooldown: 10s

Type: Sustained mode

需求:等级5

需求:Backstab

需要在双持武器投入专精点数:2

当激活这个模式时,盗贼的死亡盗贼将有几率造成流血效果使接下来一段时间内持续造成伤害。

几率:10%

物理伤害:10

保留:10%耐力

冷却:10秒

类型:持续型

10. Main

Requires: Level 9

Requires: Lacerate

Points required in Dual Weapon: 4

Lacerate now cuts deeper, inflicting serious damage.

Chance: 100% vs. STAGGERED targets

Physical damage: +5

Type: Upgrade

需求:等级9

需求:Lacerate

需要在双持武器投入专精点数:4

Lacerate现在可以切的更深,造成更严重的伤害

几率:对被击晕的目标100%成功

物理伤害:+5

类型:强化

Archery 射手

1. Bursting Arrow

Requires: Level 3

Requires: Bow

This arrow explodes on impact showering the area in sharpnel and flame.

Fire damage: 8

Elemental force: 2x

Size: 5m

Cost: 30 stamina

Cooldown: 20s

Type: Activated ability

需求:等级3

需求:装备弓

射出一支爆炸箭冲击选定区域,并造成利刃和火焰伤害。

火焰伤害:8

元素强化:2X

范围:5米

消耗:30耐力

冷却:20秒

类型:主动技能

2. Shattering Arrow

Requires: Level 9

Requires: Bursting Arrow

Points required in Archery: 2

Bursting Arrow is now more powerful and can be used more frequently.

Fire damage: 600% vs. BRITTLE targets

Elemental force: 400% vs. BRITTLE targets

Cooldown: -5s

Type: Upgrade

需求:等级9

需求:Bursting Arrow

需要在射手天赋投入专精点数:2

Bursting Arrow现在更加强大,并且能使用的更加频繁。

火焰伤害:对抗脆弱的目标+600%伤害

元素强化:400%对抗脆弱的目标

冷却:-5S

类型:强化

3. Smoking Arrow

Requires: Level 7

Requires: Bursting Arrow

Bursting Arrow now generates a cloud of smoke that veils allies from enemy attacks.

Obscure chance: 100% for all party members

Type: Upgrade

需求:等级7

需求:Bursting Arrow

Bursting Arrow现在可以产生一片烟雾来掩护盟友躲避敌人的攻击。

隐蔽几率:100%

类型:强化

4. Hail of Arrows

Requires: Level 5

Requires: Bursting Arrow

Points required in Archery: 2

Requires: Bow

The archer unleashes an entire quiver into the air. For a short time after, the missles rain down on enemy ranks.

Physical damage: 3 every 1s

Duration: 4s

Size 10m

Cost: 30 stamina

Cooldown: 30s

Type: Activated ability

需求:等级5

需求:Bursting Arrow

需要在射手天赋投入专精点数:2

需求:弓

射手对空中射出大量箭支,在很短一段时间后,箭雨将对敌人落下。

物理伤害:3每秒

持续时间:4秒

范围:10米

消耗:30耐力

冷却:30秒

类型:主动技

5. Storm of Arrows

Requires: Level 9

Requiers: Hail of Arrows

Points required in Archery: 5

Hail of Arrows now sweeps across a greater area of the battlefield and slows most enemies to a crawl.

Enemy atack speed: -50%

Enemy movement speed: -50%

Size: 15m

Type: Upgrade

需求:等级9

需求:Hail of arrows

需要在射手天赋投入专精点数:5

Hail of Arrows现在可以在战场上对更大范围的敌人实施打击,并且将极大的阻碍敌人行动。

敌人攻击速度:-50%

敌人移动速递:-50%

范围:15米

类型:强化

6. Archer's Lance

Requires: Level 7

Requires: Pinning Shot

Requires: Bursting Arrow

Points required in Archery: 3

Requires: Bow

This arrow carries such force that it tears through every enemy along its deadly path.

Physical damage: 19 vs. all enemies along path

Physical force: 2x vs. all enemies along path

Critical chance: 100% vs. targeted enemy

Cost: 40 stamina

Cooldown: 30s

Type: Activated ability

需求:等级7

需求:Pinning Shot

需求:Bursting Arrow

需要在射手天赋投入专精点数:3

需求:装备弓

射出一支带有强大力量的箭,所经之处寸草不生。

物理伤害:对路径上的所有敌人造成19伤害。

物理加成:2X

暴击几率:对被选中的初始目标100%暴击

消耗:40耐力

冷却:30秒

类型:主动技能

7. Punishing Lance

Requires: level 11

Requires: Archer's Lance

Points required in Archery: 6

Archer's Lance scythes through weaker opponents.

Effect: Instantly kills weaker enemies

Physical damage: +9 vs. all BRITTLE targets along path

Physical force: 400% vs. all BRITTLE targets along path

Type: Upgrade

需求:等级11

需求:Archer's Lance

需要在射手天赋投入专精点数:6

Archer's Lance可以像镰刀一样收割虚弱的目标。

效果:秒杀虚弱目标。

物理伤害:对路径上的所有脆弱目标造成19伤害。

物理加成:+400%对路径上的所有脆弱目标。

类型:强化

8. Pinning Shot

Requires: Level 2

Requires: Bow

The archer looses an arrow that immobilizes a target for a short time.

Physical damage: 19

Physical force: 2x

Pinning chance: 80% vs. normal enemies

Duration: 8s

Cost: 20 stamina

Cooldown: 20s

Type: Activated ability

需求:等级2

需求:装备弓

射手以损失一支箭的代价让敌人在一段时间内无法移动。

物理伤害:19

物理强化:2X

定身几率:80%对普通敌人

持续时间:8秒

消耗:20耐力

冷却:20秒

类型:主动技能

9. Improved Pinning Shot (Unconfirmed information, may not be 100% correct)

The archer can now use Pinning Shot more often and it immobilize enemies longer.

Duration: +2s

Cooldown: -5s

Type: Upgrade

9 Improved Pinning Shot(此技能尚未确认,不一定是这个技能)

Pinning Shot现在可以更加频繁的使用,并且定身时间更长。

持续时间:+2秒

冷却:-5秒

类型:强化

10. Disorienting Shot

Requires: Level 8

Requires: Pinning Shot

Points required in Archery: 3

The damage inflicted by Pinning Shot becomes so severe that it oten leaves enemies unable to defend themselves.

Physical damage: +9

DISORIENT chance: 100% vs. pinned enemies

Type: Upgrade

需求:等级8

需求:Pinning Shot

需要在射手天赋投入专精点数:3

Pinning Shot的效果现在更加严重,被定身的敌人将无法防御

物理伤害:+9

破防几率:100%对被定身的敌人。

类型:强化

Sabotage  破坏

1. Rush

Requires: Level 3

The rogue rushes forward, attempting to knock down the target and all nearby enemies.

Physical force: 16x

Cost: 15 stamina

Cooldown: 15s

Type: Activated ability

需求:等级3

盗贼向前冲锋,尝试击倒目标和附近所有敌人。

物理强化:16X

消耗:15耐力

冷却:15秒

类型:主动技能

2. Charge

Requires: Level 7

Requires: Rush

The rogue covers more ground with Rush, knocking enemies down along the path.

Type: Upgrade

需求:等级7

需求:Rush

盗贼的Rush现在可以冲击更大范围,可以击倒路径上所有敌人。

类型:强化

3. Blitz

Requires: Level 9

Requires: Rush

Points required in Sabotage: 2

The rogue bowls enemies over with a Rush attack that now inflicts damage.

Physical damage: 11

Type: Upgrade

需求:等级9

需求:Rush

需要在破坏天赋投入专精点数:2

Rush技能现在还可以造成伤害。

物理伤害:11

类型:强化

4. Fatiguing Fog

Requires: Level 7

Requires: Rush

Points required in Sabotage: 3

The rogue envelops enemies in a dense fog that slows them to a near crawl.

Enemy attack speed: -50%

Enemy movement speed: -50%

Duration: 10s

Size: 6m

Cost: 20 stamina

Cooldown: 20s

Type: Activated ability

需求:等级7

需求:Rush

需要在破坏天赋投入专精点数:3

盗贼将敌人笼罩在一片稠密的烟雾中是敌人的速度大大降低。

敌人攻击速度:-50%

敌人移动速递:-50%

持续时间:10秒

范围:6米

消耗:20耐力

冷却:20秒

类型:主动技能

5. Overpowering Fog

Requires: Level 13

Requires: Fatiguing Fog

Points required in Sabotage: 5

Fatiguing Fog becomes so oppressive that it leaves most enemies DISORIENTED, reducing their defenses and make them vulnerable to follow-up attacks from a warrior or mage.

DISORIENT chance: 100% vs. normal enemies

Type: Upgrade

需求:等级13

需求:FAtiguing Fog

需要在破坏天赋投入专精点数:5

Fatiguing Fog现在更能压制敌人使敌人进入晕眩状态,减少防御并使他们遭到接下来法师和战士攻击时变的非常脆弱。

脆弱几率:对普通敌人100%

类型:强化

6. Impenetrable Fog

Requires: Level 11

Requires: Fatiguing Fog

Fatiguing Fog now lingers in teh air and veils allies from enemy attacks.

Obscure chance: 100% for all party members

Type: Upgrade

需求:等级11

需求:Fatiguing Fog

Fatiguing Fog现在可以掩护盟友躲避敌人的攻击。

隐蔽几率:100%

类型:强化

7. Miasmic Flask

The rogue lobs an explosive flask into a group of enemies, briefly stunning them.

Stun chance: 100% vs. normal enemies

Duration: 4s

Size: 5m

Cost: 20 stamina

Cooldown: 20s

Type: Activated ability

盗贼对一片敌人投掷出一个爆炸瓶,可以击晕他们。

击晕几率:100%对抗普通敌人

持续时间:4秒

范围:5米

消耗:20耐力

冷却:20秒

类型:主动技能

8. Improved Formula

Requires: Level 3

Miasmic Flasks are now available moer frequently, and the stun effect lasts longer.

Duration: +2s

Cooldown: -5s

Type: upgrade

需求:等级3

Miasmic Flasks现在可以使用的更加频繁,并且击晕时间更加持久。

持续时间:+2秒

冷却时间:-5秒

类型:强化

9. Confusion

Requires: Level 5

Points required in Sabotage: 2

The rogue tricks nearby enemies, causing some to fight among themselves for a short time.

Confuse chance: 50% vs. normal enemies

Duration: 10s

Size: 4m

Cost: 30 stamina

Cooldown: 30s

Type: Activated ability

需求:等级5

需要在破坏天赋投入专精点数:2

盗贼欺骗周围的敌人,使他们自相残杀一段时间。

迷惑几率:50%对普通敌人

持续时间:10秒

范围:4米

消耗:30耐力

冷却:30秒

类型:主动技能

10. Chaos

Requires: Level 9

Requires: Confusion

Points required in Sabotage: 6

Confusion persists longer, and enemies who were attacking each other now leave their defenses open as well.

DISORIENT chance: 100% vs. confused targets

Duration: +10s

Type: Upgrade

需求:等级9

需求:Confusion

需要在破坏天赋投入专精点数:6

Confusion的持续时间更长,并且被迷惑的敌人相互攻击时是无防御判定的脆弱目标。

脆弱几率:100%对被迷惑的敌人

持续时间:+10秒

类型:强化

Specialist 专家

1. Speed

Requires: Level 4

While this mode is active, the rogue attacks with much greater speed. (This mode cannot be used at the same time as Precision or Power.)

Attack speed: +10%

Reserved: 20% of stamina

Cooldown: 5s

Type: Sustained mode

需求:等级4

当这个模式开启,盗贼的速度将变得非常快。(这个模式和Precision或者Power不能共存)

攻击速度:+10%

保留:20%耐力

冷却:5秒

类型:状态技能

2. Lightning Speed

Requires: Level 8

Requires: Speed

Points required in Specialist: 3

While Speed is active, the rogue's attacks become even quicker.

Attack speed: +5%

Type: Upgrade

需求:等级8

需求:Speed

需要在专家天赋投入专精点数:3

当Speed模式开启时,盗贼的攻击速度将更快

攻击速度:+5%

类型:强化

3. Energizing Speed

Requires: Level 10

Requires: Speed

Points required in Specialist: 5

While Speed is active, the cooldown time of each of the rogue's talent is now reduced.

Cooldown: 90% for all talents

Type: Upgrade

需求:等级10

需求:Speed

需要在专家天赋投入专精点数:5

当开启Speed模式时,盗贼的所有天赋技能的冷却时间都将缩短。

冷却:所有技能减少10%

类型:强化

4. Precision

Requires: Level 3

While this mode is active, the rogue focuses on accuracy in order to gain bonuses to critical hits and attack. (This mode cannot be used at the same time as Speed or Power.)

Attack: +20%

Critical chance: +10%

Reserved: 15% of stamina

Cooldown: 5s

Type Sustained mode

需求:等级3

当这个模式开启时。盗贼将注重与精确打击以便获得暴击几率的加成。(这个模式和Speed或者Power不能共存)

命中(Attack 类似一代):+20%

暴击几率:+10%

保留:15耐力

冷却:5秒

类型:状态技能

5. Precise Attack

Requires: Level 7

Requires: Precision

Points required in Specialist: 2

While Precision is active, the rogue's attacks are now even more likely to hit enemies.

Attack: +10%

Type: Upgrade

需求:等级7

需求:Precision

需要在专家天赋投入专精点数:2

当开启Precision模式时,盗贼将更能准确击中敌人。

命中:+10%

类型:强化

6. Precise Criticals

Requires: Level 9

Requires: Precision

Points required in Specialist: 3

While Precision is active, the rogue now has an even greater chance of landing a critical hit.

Critical chance: +5%

Type: Upgrade

需求:等级9

需求:Precision

需要在专家天赋投入专精点数:3

当Precise模式开启时,盗贼得到的暴击几率加成将提高。

暴击几率:+5%

类型:强化

7. Harmony

Requires: Level 6

Requires: Speed

Requires: Precision

Requires: Power

Points required in Specialist: 3

While in any of the Power, Precision, or Speed modes, the rogue gains an additional bonus from the other two.

Attack speed: +5% in Power or Precision

Attack: +10% in Speed or Power

Critical chance: +5% in Speed or Power

Stun chance: 1% vs. normal enemies in Speed or Precision

Type: Passive ability

需求:等级6

需求:Speed

需求:Precision

需求:Power

需要在专家天赋投入专精点数:3

当开启Power,Speed,Precise三种中任意一种模式,盗贼都可以从另外两种模式中获得攻击加成。

攻击速度:当开启Power或者Precision时+5%

命中:当开启Power或者Speed时+10%

暴击几率:当开启Power或者Speed时+5%

击晕几率:当开启Precision或者Speed时1%几率击晕

类型:被动技能

8. Power

Requires: Level 5

While this mode is active, the rogue throws more force into each shot or strike, hoping to stun enemies. Given the speed of the rogue's attack, the chance to stun is significant. (This mode cannot be used at the same time as Precision or Speed.)

Stun chance: 3% vs. normal enemies

Reserved: 20% of stamina

Cooldown: 5s

Type: Sustained mode

需求:等级11

当这个模式开启时,盗贼在每次打击中将加入更强的力量来尝试击晕敌人。(这个模式和Speed或者Precision不能共存)

击晕几率:3%对抗普通敌人

保留:20%耐力

冷却:5秒

类型:状态技能

9. Stunning Power

Requires: Level 11

Requires: Power

Points required in Specialist: 5

While Power is active, the rogue becomes even more liekly to stun foes.

Stun chance: +3% vs. normal enemies

Type: Upgrade

需求:等级11

需求:power

需要在专家天赋投入专精点数:5

当开启Power模式时,击晕几率将增加。

击晕几率:+3%对抗普通敌人

类型:强化

10. Slashing Power

Requires: Level 9

Requires: Power

Points required in Specialist: 3

The rogue's attacks become so forceful that opponents who are stunned by Power begin to bleed, suffering addtional damage for a short time.

Physical damage: 11 vs. stunned targets

Type: Upgrade

需求:等级9

需求:Power

需要在专家天赋投入专精点数:3

当开启Power模式时,将有一定几率造成流血效果,在一段时间内将承受额外的伤害。

物理伤害:11对抗击晕的目标。

类型:强化

Scoundrel

1. Blindside

Requires: Level 5

The rogue beceoms capable of more potent attacks when engaging distracted opponents. Any target not actively engaging the rogue suffers increased damage from any of the rogue's attacks.

Damage: 120% vs. enemies engaging other allies

Type: Passive ability

2. Twist the Knife

Requires: Level 5

Requires: Blindside

Points required in Scoundrel: 2

The rogue is more concerned with victory than ensuring a fair fight. Against any stunned enemy, the rogue now inflicts automatic critical hits.

Critical chance: 100% vs. stunned targets

Type: Passive ability

3. Follow-Through

Requires: Level 7

Requires: Back-to-Back

Points required in Scoundrel: 2

The rogue thrives on continued momentum in combat, dashing from one attack to the next. The rogue now regains more stamina than normal from every basic attack.

Stamina regeneration: +1% per basic attack

Type: Passive ability

4. Back-to-Back

Requires: Level 3

The rogue stealths and moves to a targeted ally's side, appearing an instant later, ready to render aid.

Cost: 15 stamina

Cooldown: 30s

Type: Activated ability

5. Invisible Friend

Requires: Level 7

Requires: Back-to-Back

Points required in Scoundrel: 2

When using Back-to-Back, the rogue now remains stealthed for a short time. This effect occurs even if the rogue has not learned the Stealth talent.

Stealth chance: 100%

Duration: 10s

Type: Upgrade

6. Armistice

Requires: level 4

The rogue distracts all enemies surrounding a single party member, drawing them away from that ally and redirecting them toward whichever ally each considers the second-greatest threat on teh battlefield.

Threat reduction: 100%

Size: 10m

Cost: 20 stamina

Cooldown: 20s

Type: Activated ability

7. Truce

Requires: Level 8

Requires: Armistice

Points required in Scoundrel: 3

The rogue can now use Armistice more frequently, granting respite for party members who inflict significant damage but who are unable to survive enemy onslaughts.

Cooldown: -5s

Type: Upgrade

8. Goad

Requires: Level 6

Requires: Armistice

The rogue incites all enemies in an area into attacking a chosen ally instead of their current targets. Besides simply direction foe to cluster around a particularly hardy party member, this effect complements spells or talents that provide bonuses based on the number of enemies surrounding a companion, like Bravery, Grave Robber, Savvy, or Wrath of the Elvhen.

Threat redirection: 100% to targeted companion

Size: 6m

Cost: 20 stamina

Cooldown: 20s

Type: Activated ability

9. Corral

Requires: Level 10

Requires: Armistice

Points required in Scoundrel: 4

Goad now draws enemies from across a larger area toward the chosen companion.

Size: 10m

Type: Upgrade

10. Brand

Requires: Level 6

Requires: Back-to-Back

Rogue are collaborators and conspirators by nature, not solo powerhouses. After the rogue selects an enemy for allies to destory, any warriors or mages in the party become much more likely to land critical hits against the unfortunate designee.

Critical chance: +10% vs. target for warriors and mages

Cost: 20 stamina

Cooldown: 30s

Type: Activated ability

Subterfuge

1. Stealth

Requires: Level 3

The rogue fades from view, stalking the battlefield. Enemies immediately cease attacking the stealthed rogue, although any action beyond movement will break the cover.

Stealth chance: 100%

Movement speed: 60%

duration: 10s

Cost: 20 stamina

Cooldown: 30s

Type: Activated ability

2. Silent Running

Requires: Level 7

Requires: Stealth

Points required in Subterfuge: 2

The rogue no longer suffers a movement penalty while stealthed.

Movement speed: 100%

type: Upgrade

3. Camouflage

Requires: Level 9

Requires: Stealth

Points required in Subterfuge: 3

The rogue now stays hidden for longer, and dropping into stealth is less tiring.

Duration: +5s

Cost: -10 stamina

Type: Upgrade

4. Ambush

Requires: Level 4

Requires: Stealth

Points required in Subterfuge: 2

The rogue executes an automatic critical hit if striking from stealth. This ability also combines with other talents, such as Hail of Arrows or Backstab.

Critical chance: 100% when stealthed

Type: Passive ability

5. Lingering Shroud

Requires: Level 6

Requires: Stealth

Points required in Suberfuge: 2

The rogue is master of concealment. If the rogue is obscured and stealthed at the same time, the rogue is able to take a single action, like making an attack or using an item, while still maintaining stealth. Only the obscure effect is lost. The rogue's second action will still break stealth. When paired with other abilities that enhance stealth. When paried with other abilities that enhance stealth, like Ambush or Shadow Veil, this can be a powerful advantage.

Type: Passive ability

6. Evade

The rogue leaps backward. Enemies within melee range will often seek an easier target instead.

Theat reduction: Based on enemy rank

Size: 5m

Cost: 15 stamina

Cooldown: 10s

Type: Activated ability

7. Tactical withdrawal

Requires: Level 3

Requires: Evade

The suddenness of the rogue's escape now frequently leaves enemies stunned.

Stun chance: 100% vs. normal enemies

Type: Upgrade

8. Chameleon's Breath

Requires: Level 4

Requires: Evade

The rogue tosses a flask that shatters in a haze of smoke, obscuring nearby allies for a short time, which means that enemy attacks are much more likely to miss them.

Obscure chance: 100% for all party members

Duration: 10s

Size: 5m

Cost: 20 stamina

Cooldown: 30s

Type: Activated ability

9. Chameleon's Cloud

Requires: Level 8

Requires: Chameleon's Breath

Points required in Subterfuge: 2

The rogue gains access to a more potent version of Cameleon's Breath that persists longer and can obscure a larger group of allies.

Duration: +5s

Size: 8m

Type: Upgrade

10. Subtlety

Requires: Level 6

Requires: Evade

Points required in Subterfuge: 2

The rogue is adept at the art of subtlety and distraction, generating significantly less threat from all attacks and abilities. As a result, enemies are far less likely to turn on the rogue.

Threat generation: -25%

Type: Passive ability

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